OSCQR – Standard #31
Course provides activities that emulate real world applications of the discipline, such as experiential learning, case studies, and problem-based activities.
Review These Explanations
Relevance is central to adult learning. (Knowles, 1984). When the adult learner can apply a learning activity to practical value beyond the duration of the course, relevance is established between the stated learning objective, the learning activity, and the assessment of that activity.
Experiential learning, case studies, and problem-based activities are designed to immerse learners in real world scenarios, with the goal of having learners build on their existing knowledge and skills to analyze specific problems and find solutions. These active learning activities engage learners by having them establish what they know and don’t know, work together to come up with real-world solutions, share those solutions, and review possible results.
According to Kolb (1984), experiential learning relies on four elements:
- Experience;
- Critical reflection;
- Abstract conceptualization; and
- Active experimentation in a new situation.
Through experience, online learners are led to make observations and reflections. From there, abstract concepts are explored through critical reflection, which learners can then actively test and evaluate. This active learning process engages the learners in scaffolding what they already know, and creating new knowledge.
References:
Knowles, M. (1984). The Adult Learner: A Neglected Species (3rd Ed.). Houston: Gulf Publishing.
Kolb, D. A., (1984), Experiential Learning: Experience as a Source of Learning and Development, Englewood Cliffs, Prentice-Hall.
Louis Deslauriers, Logan S McCarty, Kelly Miller, Kristina Callaghan, and Greg Kestin. 2019. Measuring actual learning versus feeling of learning in response to being actively engaged in the classroom. Proceedings of the National Academy of Sciences, 116, 39, Pp. 19251–19257.
Stack, S. (2015) “Learning Outcomes in an online vs traditional course,” International Journal for the Scholarship of Teaching and Learning: Vol. 9: No. 1, Article 5.
Freeman, S., Eddy, S. L., McDonough, M., Smith, M. K., Okoroafor, N., Jordt, H., & Wenderoth, M. P. (2014). Active learning increases student performance in science, engineering, and mathematics. Proceedings of the National Academy of Sciences of the United States of America, 111(23), 8410–8415.
Tamim, R., Bernard, R., Borokhovski, E., Abrami, P. & Schmid, R. (2011). What Forty Years of Research Says About the Impact of Technology on Learning A Second-Order Meta-Analysis and Validation Study. Review of Educational Research. 81. 4-28.
- Not specifically about active learning, but an interesting finding was that the effect size for using technology in teaching and learning is higher when technology is used to support student thinking versus presenting content.
Regular and Substantive Interaction (RSI)
How This Standard Supports RSI
Activities that are instructor-guided, or instructor facilitated, where the instructor interacts directly with online learners, and on a scheduled and predictable basis are how regular and substantive interactions are expressed in an online course. The role of the instructor is active and involved (e.g., a consistent instructor presence is visible throughout the design of the course, and it is clear that the instructor is an attentive, engaged participant in course interactions. RSI can be designed into an online course by:
- Designing activities where the instructor plays an active role.
- Answering questions about an activity.
- Provide guidance during, provide feedback, and evaluation after an activity that is instructor-facilitated.
- Including optional synchronous interactions.
- Providing instructor-created video content.
- Practicum/studio/lab/hand’s-on experiences: An opportunity is provided to interact with the course preceptor, or instructor on goals of the practicum activity, and the opportunities for self-assessment and feedback are provided based on the practicum objectives/goals.
Direct interaction with the instructor around these types of course activities, such as guiding, asking questions, and providing feedback to deepen learning and understanding in an online discussion forum, for example, further supports RSI, and is a good general practice. Scheduling specific instructor-facilitated course discussions/interactions, question and answer, or help and feedback sessions (group or individual) course content and activities demonstrates compliance with RSI.
Refresh Your Course with These Ideas
General Suggestions
- Support and Promote Diversity, Equity, Inclusion & Access.
- Instructor presence in these types of online course activities (real-world, hand’s on, problems, cases, experiences) helps learners to develop their own individual understanding of how to apply the course content in ways that are relevant and important beyond the course context.
- Create scenario-based discussion forums for learners to interact in. Establish and assign roles for learners within those scenarios.
- Use mini-cases as pre-lab work where learners can see what might go wrong before they are actually immersed in an online lab.
- Have learners create and facilitate course related scenarios.
- Have learners turn in reflective essays along with applied learning activities to measure critical thinking and reflection stages of the process.
- Assign “offline” activities to learners, and have the learners “debrief” in the online environment.
- Require foreign language learners to interact with native speakers (online) and summarize their experiences.
- Have learners document their real-world experiences through digital storytelling tools.
- Explore MERLOT for case studies that you can integrated into your course.
Resources
- Online Instructional Activity Index
- Active Learning – What is it? – .pdf
- Active Learning while Physical Distancing
- Adapting Labs
- Adapting Seminars or Discussion-Based Courses
- Adapting Lecture-based Courses
- Making Online Learning Active
- Alternatives to Lecture
- Tips and Strategies for Large Online Courses
- Student Cognition Toolbox
- Discipline Specific Resources
Expzore More Refreshing Ideas from the Teaching Online Pedagogical Repository (TOPR) at the University of Central Florida (UCF)
These Pedagogical Practices from TOPR explore methods and approaches that incorporate real-world applications and promote experiential and problem-based learning in online courses to benefit learner success.
Explore Related Resources
Experiential Learning in Online Courses
What are some experiential learning activities for online and hybrid classrooms?
Share What You Know
OSCQR has been developed by a community of online practitioners interested in quality course design. There are numerous opportunities for community members to offer suggestions, donate resources, and help with future development.
Discuss this standard in the comments section at the bottom of this page.
Contribute your own ideas or refresh resources by filling out the OSCQR Examples Contribution Form.